人气 261

[游戏书籍]_《3D Total SwordMaster 游戏角色CG剑客设计教程》 [复制链接]

九艺网 2009-12-17 16:36:00

马上注册,结交更多好友,享用更多功能,让你轻松玩转社区。

您需要 登录 才可以下载或查看,没有账号?注册

x
电驴资源
下面是用户共享的文件列表,安装电驴后,您可以点击这些文件名进行下载
[3D.Total.SwordMaster.游戏角色CG剑客设计教程].3D.Total.SwordMaster.Maya.rar 详情 30.1MB
[3D.Total.SwordMaster.游戏角色CG剑客设计教程].3D.Total.SwordMaster.3dsMax.rar 详情 33.6MB
全选   63.7MB

中文名: 3D Total SwordMaster 游戏角色CG剑客设计教程
版本: 3ds max、Maya [PDF]
发行时间: 2007年08月22日
地区:
美国
对白语言: 英语
简介:




语言: 英文
网址:
http://www.3dtotal.com/services/swordmaster/swordmaster.asp
分类: CG教程

余下的Cinema4D、Lightwave、Softimage XSI 教程也在本帖中更新。

著名CG网3DTotal的一份有关使用3ds max 设计剑客这一角色的教程。电子书版。值得大家学习。逐步地讲解在3ds max主流软件中制作剑客角色的过程.

The original character of the Swordmaster was created by Seong-wha Jeong and we had 3DTotal's in-house 3d artist Richard Tilbury, re-create the character in 3dsmax as well as create the textures in Photoshop, in our new precise, step-by-step tutorial for highly polished, low polygon game character with detailed texturing for real-time rendering. We have also converted the tutorials into Cinema 4D, Maya, Lightwave and Softimage platforms. Even if you are not a user of one of them, the principles should be easily followed in nearly all other 3D applications.
The Swordmaster tutorials is spread over 8 Chapters which outline, in detail, the process for creating the Swordmaster below are the details.
Chapter 1: Modelling the Head
Chapter 2: Modelling the Torso
Chapter 3: Modelling the Arms & Legs
Chapter 4: Modelling the Clothing & Hair
Chapter 5: Modelling the Armour
Chapter 6: Mapping & Unwrapping
Chapter 7: Texturing the Skin & Body
Chapter 8: Texturing the Armour & Clothing

著名CG网3DTotal的一份有关使用Maya设计游戏剑客这一角色的教程。电子书版。值得大家学习。逐步地讲解在Maya主流软件中制作剑客游戏角色的过程.

The original character of the Swordmaster was created by Seong-wha Jeong and we had 3DTotal's in-house 3d artist Richard Tilbury, re-create the character in 3dsmax as well as create the textures in Photoshop, in our new precise, step-by-step tutorial for highly polished, low polygon game character with detailed texturing for real-time rendering. We have also converted the tutorials into Cinema 4D, Maya, Lightwave and Softimage platforms. Even if you are not a user of one of them, the principles should be easily followed in nearly all other 3D applications.

The Swordmaster tutorials is spread over 8 Chapters which outline, in detail, the process for creating the Swordmaster below are the details.
Chapter 1: Modelling the Head
Chapter 2: Modelling the Torso
Chapter 3: Modelling the Arms & Legs
Chapter 4: Modelling the Clothing & Hair
Chapter 5: Modelling the Armour
Chapter 6: Mapping & Unwrapping
Chapter 7: Texturing the Skin & Body
Chapter 8: Texturing the Armour & Clothing



回复

使用道具 举报

lmlmr 2012-5-20 22:14:00
很不错的模型啊
回复 支持 反对

使用道具 举报

EgorType 2012-6-13 09:15:00
提示: 作者被禁止或删除 内容自动屏蔽
回复 支持 反对

使用道具 举报

guitarzhu 2012-7-19 14:43:00
谢谢楼主分享!佩服膜拜之~
回复 支持 反对

使用道具 举报

sxc1115 2012-8-5 06:14:00
感謝樓主分享!
回复 支持 反对

使用道具 举报

ghfjdksla 2012-9-5 22:47:00
谢谢楼主分享!佩服膜拜之~
回复 支持 反对

使用道具 举报

qishipeng 2013-4-20 14:51:00
谢谢楼主分享!佩服膜拜之~
回复 支持 反对

使用道具 举报

江湖人组合 2013-11-14 11:19:00
嗯找的就是这个~~
回复 支持 反对

使用道具 举报

asd3333 2013-12-31 22:25:00
看看啊飒飒的岁的
回复 支持 反对

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

QQ|手机版|小黑屋|九艺游戏动画论坛 ( 津ICP备2022000452号-1 )

GMT+8, 2024-4-25 20:35 , Processed in 0.130967 second(s), 23 queries .

Powered by Discuz! X3.4  © 2001-2017 Discuz Team.